1.Players and cards
Two players or three each play for themselves; four play in two teams of two, partners sitting opposite each other. The game uses a 32-card deck, seven to ace in each suit.
The deal goes round the table: after each deal the player on the dealer’s left deals next.
2.Taking the trump
After the deal one card is turned face up. The player on the dealer’s left may take its suit as trump or pass, and the right goes round the table. If everybody passes, another suit may be named in a second round; if everybody passes again, the cards are thrown in and the next player deals.
Some tables play "with obligation": when everybody else passes, the dealer must take the trump.
Whoever takes the trump has to score more than the opponents in that deal.
3.Card values
The cards are worth 152 points in all and the last trick adds 10, so every deal is worth 162 before declarations.
| Card | Trump | Other suits |
|---|---|---|
| Jack | 20 | 2 |
| Nine | 14 | 0 |
| Ace | 11 | 11 |
| Ten | 10 | 10 |
| King | 4 | 4 |
| Queen | 3 | 3 |
| Eight, seven | 0 | 0 |
4.Declarations
Sequences of one suit are declared at the start of the deal; only the side with the highest sequence scores its sequences. Everything declared is added to the value of the deal.
| Declaration | Points |
|---|---|
| Tierce — three in a row | 20 |
| Fifty — four in a row | 50 |
| Bella — king and queen of trumps | 20 |
| Deberc — seven trumps in a row | wins the game |
5.Bait
If the side that took the trump scores less than an opponent, the deal is bait: the opponents get the whole value of the deal and the trump-taker gets nothing. With three players the deal goes to the opponent who scored more, and two opponents level on the most share it.
6.Penalties
Many tables add penalties, settled before the game; the app lets you choose them in the settings and takes them off the score on its own:
- Repeated bait — a side loses 50 or 100 more points for its third bait, for the third and each one after it, or for every third. Baits count over the whole game or only in a row; in a pair the bait counts for the team.
- Skis — a side that takes no tricks in a deal loses 50 or 100 points.
7.Eggs — a tied deal
If the trump-taker scores exactly as much as the opponents, the deal is "eggs". Tables settle it differently, and the app lets you choose before the game:
- Held over — the opponents score their points; the trump-taker’s points wait for whoever wins the next deal.
- To opponents — a tie counts as bait.
- Each keeps own — both sides score what they took.
8.Deberc
Seven trumps in a row in one hand is a deberc. The side that declares it wins the whole game at once, whatever the score.
9.Winning
The first side to reach the agreed target wins: 301 for a short game, 501 or 1001. When both pass the target in the same deal, tables settle it differently, and the app lets you choose before the game:
- Most points — the side with the higher score wins; on an equal score play goes on.
- Trump-taker — the side that took the trump in that deal wins, even with fewer points.
10.Keeping the score in the app
After each deal tap "New round", pick who took the trump, count the declarations and type the points of one side; the app works out the rest, spots bait and eggs, and keeps track of who deals.
Tap any deal in the history to correct or delete it, and ↶ to undo the last one.
Let the app keep the score
The app knows these rules: it works out the deal value, bait, eggs and penalties and keeps track of who deals. Your table’s own rules — whether the dealer must play, what a tied deal is worth, whether bait and skis are penalised and who wins when both sides reach the target — are chosen in ⚙ → Rules.
Download the app